To graduate with the Master of Arts in Creative Technology, students must successfully complete a minimum of 40 semester credits with a cumulative GPA of 3.0 or higher. The program usually spans 3 trimesters of 14 weeks each within a total of one academic year.
Art Skills Session I
1 Credit
Digital Production Pipelines
3 Credits
Scripting for Animation Production
3 Credits
Procedural Art and Simulation I
3 Credits
Emerging Technologies Project
4 Credits
Art Skills Session II
1 Credit
Survey of Media and Art
3 Credits
Creative Elective
Choose one from the listed courses below.
3 Credits
Open Elective
Choose one from the listed courses below.
3 Credits
Studio Project I
3 Credits
Art Skills Session III
1 Credit
Creative Elective
Choose one from the listed courses below.
3 Credits
Pathway Elective
Choose one from the listed courses below.
3 Credits
Capstone Project
6 Credits
Total Credits 40 Credits
Creative Electives List
Music and Sound Design
Compositing
Shaders, Materials and Lighting
Lighting
Rigging I
Rigging II
Visual Effects I
Visual Effects II
Game Engine I
Pipelines, Performance and Optimization
VEX Coding
Procedural Terrain
Procedural Materials
Procedural Art and Simulations II
Destruction Simulation
Pathway Electives List
Creative Leadership & Entrepreneurship
Pedagogy for Digital Media
Production Management
Production Tools Pipeline
Open Electives List
Creative Leadership & Entrepreneurship
Pedagogy for Digital Media
Production Management
Music and Sound Design
Compositing
Shaders, Materials and Lighting
Lighting
Rigging I
Rigging II
Visual Effects I
Visual Effects II
Game Engine I
Production Tools Pipeline
Pipelines, Performance and Optimization
VEX Coding
Procedural Terrain
Procedural Materials
Procedural Art and Simulations II
Destruction Simulation
