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The Master of Arts in Creative Technology (MACT) is a graduate-level program that equips students with advanced, interdisciplinary skills at the intersection of art, design, and technology. Students develop depth in a chosen area of creative technology — such as real-time cinematics, procedural art, generative AI, or virtual production — through intensive studio-based practice and technical specialization.

Breadth is achieved through integrated coursework in production management, media histories, design innovation, and business strategy, enabling students to contextualize their creative work within broader artistic, historical, and professional frameworks. Emphasis is placed on both independent and collaborative project development, preparing students for leadership in emerging fields across film, animation, games, XR, and immersive media.

Graduates of the program will demonstrate artistic autonomy, critical thinking, and technical mastery, culminating in a capstone project reviewed by a faculty panel to assess professional readiness.

Program Educational Objectives

Graduates of the Master of Arts in Creative Technology (MACT) program will:

  • Advance as Creative Technology Professionals

    Apply their specialized knowledge in real-time engines, procedural workflows, and digital media production to lead or contribute meaningfully to the creation of innovative works across industries such as film, animation, games, immersive media, and interactive experiences.

  • Demonstrate Leadership and Collaboration in Interdisciplinary Environments

    Serve as effective collaborators or leaders in cross-functional teams, drawing from their integrated understanding of art, design, and technology to manage creative pipelines and guide projects from concept to completion.

  • Engage in Lifelong Learning and Technological Adaptation

    Continually update their skills by adapting to new tools, platforms, and creative methodologies, positioning themselves as agile professionals in evolving digital industries.

  • Contribute to the Advancement of Creative Practice

    Produce original, high-impact creative work informed by cultural awareness, critical theory, and ethical reflection, thereby shaping the discourse and direction of contemporary media and digital storytelling.

  • Pursue Professional or Academic Growth

    Leverage their graduate-level training to pursue advanced roles, entrepreneurial ventures, or further academic study in digital media, creative technology, or related disciplines.

Program Learning Outcomes

Graduates of the MACT program will be able to:

  • Create and present original creative technology projects demonstrating artistic and technical fluency.
  • Apply real-time, procedural, and generative tools to digital production pipelines.
  • Evaluate and implement project planning, asset management, and production workflows.
  • Integrate historical, theoretical, and ethical perspectives into contemporary creative practice.
  • Conduct applied research, synthesize feedback, and articulate professional-level creative proposals.
  • Lead or contribute to interdisciplinary teams across digital arts, design, and technology contexts.

Career Opportunities

Graduates of the MA in Creative Technologies program are prepared for careers across media, arts, and technology fields. Depending on their chosen pathway and studio project, graduates may pursue roles such as:

  • Creative and Technical Roles: animator, visual effects artist, game designer, interactive media designer, digital content producer, experience designer.
  • Specialist and Technical Director Roles: virtual production supervisor, performance capture specialist, technical artist, media systems designer.
  • Management and Strategic Roles: project manager, creative director, media producer.
  • Academic and Research Roles: lecturer, researcher, or independent media artist.

Start Your Application

Ready to move your education forward?

Contact our Admissions office at: admissions.sg@digipen.edu